Tooltip
Draw a concealed pistol and fire a quick shot at an enemy, dealing Physical damage, also reducing movement speed by 30% and reducing the target's damage done to you by 5% for 6 sec.
Awards 2 combo points.
How it works
Casting it triggers a 1 sec global cooldown.
Pistol Shot is built from 4 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1.2.
- Effect 2 is Energize (effect type 30). Its base value is 2. It scales with 0.1966 times attack power.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -30. It applies the snared mechanic.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 269. Its base value is -5.
What it does
Pistol Shot is a Physical spell with an instant cast, a range of 20 yards and effects that last 6 sec. When cast it deals Physical damage (base value 1.2), restores a resource (base value 2), applies an aura with the snared mechanic and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 6 sec |
| Effect #1 | School Damage (2) Value: 1.2 |
| Effect #2 | Energize (30) Value: 2 Attack power coefficient: 0.1966 Misc value: 4 |
| Effect #3 | Apply Aura (6) Aura type id 33 Value: -30 Mechanic: Snared |
| Effect #4 | Apply Aura (6) Aura type id 269 Value: -5 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.