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Place Carp

Spell

Place Carp

Physical

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1 secSelf Only

Place a Whitewater Carp to kick around.

Place Carp

Tooltip

Place a Whitewater Carp to kick around. Splash!

How it works

  1. Effect 1 is Summon (effect type 28). Its area radius is 2 yards.

What it does

Place Carp is a spell with a 1 sec cast, no range (it targets the caster) and effects that last 5 min. When cast it summons a creature in a 2 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time1 sec
Duration5 min
Effect #1Summon (28)
Misc value: 99973, 64
Radius: 2 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.