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Plague Bolt

Spell

Plague Bolt

Nature

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2.5 secLong Range

Blasts an enemy with plague magic, inflicting Nature damage and additional Nature damage every second for 4 sec.

Plague Bolt

Tooltip

Blasts an enemy with plague magic, inflicting Nature damage and additional Nature damage every second for 4 sec.

How it works

Its dispel type is client id 3. Its aura procs every time its trigger condition is met.

Plague Bolt is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 50 per tick. It ticks every 1 sec, 4 times over the full 4 sec (200 base in total).

What it does

Plague Bolt is a Nature spell with a 2.5 sec cast, a range of 40 yards and effects that last 4 sec. When cast it deals a percentage of weapon damage and applies an aura every 1 sec. It stacks up to 5 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range40 yards (Long Range)
Cast time2.5 sec
Duration4 sec
Dispel typeDispel type id 3
Proc chanceAlways
Max stacks5
Effect #1Weapon % Damage (31)
Effect #2Apply Aura (6)
Aura type id 70
Value: 50
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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