Tooltip
Blasts an enemy with plague magic, inflicting Nature damage and additional Nature damage every second for 4 sec.
How it works
Its dispel type is client id 3. Its aura procs every time its trigger condition is met.
Plague Bolt is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 50 per tick. It ticks every 1 sec, 4 times over the full 4 sec (200 base in total).
What it does
Plague Bolt is a Nature spell with a 2.5 sec cast, a range of 40 yards and effects that last 4 sec. When cast it deals a percentage of weapon damage and applies an aura every 1 sec. It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 2.5 sec |
| Duration | 4 sec |
| Dispel type | Dispel type id 3 |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | Weapon % Damage (31) |
| Effect #2 | Apply Aura (6) Aura type id 70 Value: 50 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.