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Plague Bomb

Spell

Plague Bomb

Nature

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Instant castSelf Only

Violently explode, inflicting 40 Nature damage plus 16 Nature damage every 1 sec for 6 sec to everyone.

Plague Bomb

Tooltip

Violently explode, inflicting 40 Nature damage plus 16 Nature damage every 1 sec for 6 sec to everyone.

How it works

Its dispel type is client id 3.

Plague Bomb is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 40. Its area radius is 10 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 16 per tick. Its area radius is 10 yards. It ticks every 1 sec, 6 times over the full 6 sec (96 base in total).

What it does

Plague Bomb is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 6 sec. When cast it deals Nature damage (base value 40) in a 10 yard radius and applies an aura in a 10 yard radius every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Duration6 sec
Dispel typeDispel type id 3
Effect #1School Damage (2)
Value: 40
Radius: 10 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 16
Radius: 10 yards
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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