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Plague Expulsion

Spell

Plague Expulsion

Nature

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2.5 secSelf Only

Ick disgorges a wave of necrotic filth, inflicting 12 Nature damage to all players and launching towards them.

Plague Expulsion

Tooltip

Ick disgorges a wave of necrotic filth, inflicting 12 Nature damage to all players and launching towards them.

How it works

Plague Expulsion is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 12. Its area radius is 50000 yards.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Plague Globs.

What it does

Plague Expulsion is a Nature spell with a 2.5 sec cast and no range (it targets the caster). When cast it deals Nature damage (base value 12) in a 50000 yard radius. It also casts Plague Globs.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time2.5 sec
Effect #1School Damage (2)
Value: 12
Radius: 50000 yards
Effect #2Trigger Spell (64)
Trigger spell: Plague Globs

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Plague Expulsion appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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