Tooltip
A vicious strike that deals 60% weapon damage plus 24 and infects the target with Blood Plague, a disease dealing Shadow damage over time. The strike removes one heal over time effect from the target.
How it works
Casting it triggers a 1.5 sec global cooldown.
Plague Strike is built from 3 client effects, applied in this order:
- Effect 1 is effect type 121, which the datamine does not name. Its base value is 40.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 60.
- Effect 3 is Trigger Spell (effect type 64). It triggers Blood Plague.
What it does
Plague Strike is a Physical spell with an instant cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 60). It also casts Blood Plague.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Effect 121 Value: 40 |
| Effect #2 | Weapon % Damage (31) Value: 60 |
| Effect #3 | Trigger Spell (64) Trigger spell: Blood Plague |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.