Tooltip
Taloc's blood magic causes his enemies' plasma to burst forth from within, inflicting 30 Shadow damage and creating a every 2 sec for 4 sec.
How it works
Plasma Discharge is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 2 sec, 2 times over the full 4 sec. It triggers Plasma Discharge.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Plasma Discharge is a Nature spell with an instant cast, a range of 300 yards and effects that last 4 sec. When cast it applies an aura every 2 sec and applies an aura. It also casts Plasma Discharge (record #270449).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | 4 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 2 sec Trigger spell: Plasma Discharge |
| Effect #2 | Apply Aura (6) Aura type id 260 Misc value: 945, 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Plasma Discharge appears in: 1 spell that casts it.
Spells that cast it
- Plasma DischargeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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