Tooltip
Touching an orb inflicts 15 Nature damage, and knocks the player back.
How it works
Plasma Orb is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 15.
- Effect 2 is Knock Back (effect type 98). Its base value is 100.
What it does
Plasma Orb is a Nature spell with an instant cast and an unlimited range. When cast it deals Nature damage (base value 15) and has a Knock Back effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 15 |
| Effect #2 | Knock Back (98) Value: 100 Misc value: 50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Plasma Orb appears in: 1 boss encounter.
Boss encounters
- King Mechagon in Operation: Mechagon
Journal section: Stage Two: Omega Buster; Stage One: Aerial Unit R-21/X
Encounter creatures: King MechagonDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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