How it works
It does not trigger the global cooldown, so it can be used between other casts.
Play Match is built from 2 client effects, applied in this order:
- Effect 1 is effect type 164, which the datamine does not name. It triggers Hearthstation.
- Effect 2 is effect type 164, which the datamine does not name. It triggers Hearthstation.
What it does
Play Match is a spell with an instant cast, a range of 10 yards and a 10 sec cooldown. It also casts Hearthstation and Hearthstation.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Cooldown | 10 sec |
| Global cooldown | None |
| Effect #1 | Effect 164 Trigger spell: Hearthstation |
| Effect #2 | Effect 164 Trigger spell: Hearthstation |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.