Tooltip
Shoots poison at an enemy, inflicting Nature damage and an additional 6 Nature damage every 3 sec for 9 sec.
How it works
Its dispel type is client id 4. Its aura procs every time its trigger condition is met.
Poison Bolt is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 8. Its area radius is 30 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 6 per tick. Its area radius is 30 yards. It ticks every 3 sec, 3 times over the full 9 sec (18 base in total).
What it does
Poison Bolt is a Nature spell with an instant cast, a range of 45 yards and effects that last 9 sec. When cast it deals Nature damage (base value 8) in a 30 yard radius and applies an aura in a 30 yard radius every 3 sec. It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | Instant |
| Duration | 9 sec |
| Dispel type | Dispel type id 4 |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | School Damage (2) Value: 8 Radius: 30 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 6 Radius: 30 yards Period: every 3 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.