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Poison Bolt

Spell

Poison Bolt

Nature

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Instant castLonger Range

Shoots poison at an enemy, inflicting Nature damage and an additional 6 Nature damage every 3 sec for 9 sec.

Poison Bolt

Tooltip

Shoots poison at an enemy, inflicting Nature damage and an additional 6 Nature damage every 3 sec for 9 sec.

How it works

Its dispel type is client id 4. Its aura procs every time its trigger condition is met.

Poison Bolt is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 8. Its area radius is 30 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 6 per tick. Its area radius is 30 yards. It ticks every 3 sec, 3 times over the full 9 sec (18 base in total).

What it does

Poison Bolt is a Nature spell with an instant cast, a range of 45 yards and effects that last 9 sec. When cast it deals Nature damage (base value 8) in a 30 yard radius and applies an aura in a 30 yard radius every 3 sec. It stacks up to 5 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range45 yards (Longer Range)
Cast timeInstant
Duration9 sec
Dispel typeDispel type id 4
Proc chanceAlways
Max stacks5
Effect #1School Damage (2)
Value: 8
Radius: 30 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 6
Radius: 30 yards
Period: every 3 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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