Tooltip
Inflicts Nature damage to nearby enemies, then an additional damage every 2 sec. for 10 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 4.
Poison Nova is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 300. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 60 per tick. Its area radius is 10 yards. It ticks every 2 sec, 5 times over the full 10 sec (300 base in total).
What it does
Poison Nova is a Nature spell with a 3 sec cast, no range (it targets the caster), a 1.5 sec cooldown and effects that last 10 sec. When cast it deals Nature damage (base value 300) in a 10 yard radius and applies an aura in a 10 yard radius every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 3 sec |
| Cooldown | 1.5 sec |
| Global cooldown | None |
| GCD category | Category id 133 |
| Duration | 10 sec |
| Dispel type | Dispel type id 4 |
| Effect #1 | School Damage (2) Value: 300 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 60 Radius: 10 yards Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.