Tooltip
Spit a glob of poison at an enemy, inflicting 6.88 Nature damage and slowing enemy movement speed by 2% for 8 sec. This effect stacks.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 4. Its aura procs every time its trigger condition is met.
Poison Spit is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1.72 per tick. It ticks every 2 sec, 4 times over the full 8 sec (6.88 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -2. It applies the snared mechanic.
What it does
Poison Spit is a Nature spell with a 2 sec cast, a range of 20 yards, a 3 sec cooldown and effects that last 8 sec. When cast it applies an aura every 2 sec and applies an aura with the snared mechanic. It stacks up to 15 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | 2 sec |
| Cooldown | 3 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 8 sec |
| Dispel type | Dispel type id 4 |
| Proc chance | Always |
| Max stacks | 15 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 1.72 Period: every 2 sec |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -2 Mechanic: Snared |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.