Tooltip
Your damaging spells have a chance to afflict the target with Nightmare Corruption for 20 sec, causing your spells to deal up to additional damage as Shadow. Every 2 sec Nightmare Corruption attempts to spread to a nearby enemy. If no uninfected enemies are nearby, the intensity of the Corruption increases.
How it works
Its aura procs every time its trigger condition is met. It can proc at most once every 1 sec.
Poisoned Dreams is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 2 sec, 10 times over the full 20 sec.
What it does
Poisoned Dreams is a Shadow spell with an instant cast, a range of 100 yards and effects that last 20 sec. When cast it applies an aura and applies an aura every 2 sec. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 20 sec |
| Proc chance | Always |
| Proc cooldown | 1 sec |
| Max stacks | 10 |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Apply Aura (6) Aura type id 226 Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Poisoned Dreams appears in: 1 spell that casts it.
Spells that cast it
- Poisoned DreamsTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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