Tooltip
Attacks against Ketya inflict Nature damage.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met. It can proc at most once every 1.5 sec.
Power Armor is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 42. It triggers Electrical Shock.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 50.
What it does
Power Armor is a Nature spell with a 2 sec cast, no range (it targets the caster) and effects that last 8 sec. When cast it applies an aura. It also casts Electrical Shock.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Duration | 8 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Proc cooldown | 1.5 sec |
| Effect #1 | Apply Aura (6) Aura type id 42 Trigger spell: Electrical Shock |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.