Tooltip
The Curator fires a ball of lightning which inflicts 16.7927 Arcane damage on impact and creates an area of Power Discharge that periodically inflicts 25.189 Arcane damage to players who remain inside.
How it works
Power Discharge is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Missile (effect type 32). Its area radius is 6 yards. It triggers Power Discharge.
- Effect 2 is Trigger Missile (effect type 32). Its area radius is 6 yards. It triggers Power Discharge.
What it does
Power Discharge is an Arcane spell with an instant cast and an unlimited range. When cast it launches a missile in a 6 yard radius. It also casts Power Discharge (record #227285) and Power Discharge (record #227289).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | Trigger Missile (32) Radius: 6 yards Trigger spell: Power Discharge |
| Effect #2 | Trigger Missile (32) Radius: 6 yards Trigger spell: Power Discharge |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.