Tooltip
Reduces the power cost of spells and abilities by 100%.
How it works
Preparation is built from 5 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 72. Its base value is -100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 147.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -100.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 2 sec.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 158.
What it does
Preparation is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 72 Value: -100 Misc value: 127, 466943 |
| Effect #2 | Apply Aura (6) Aura type id 147 Misc value: 1765, 1 |
| Effect #3 | Apply Aura (6) Aura type id 108 Value: -100 Misc value: 14 |
| Effect #4 | Apply Aura (6) Aura type id 226 Period: every 2 sec |
| Effect #5 | Apply Aura (6) Aura type id 158 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.