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Prepared Time

Spell

Prepared Time

Arcane

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Instant castLong Range

Arcane spell.

Prepared Time

How it works

Its aura procs every time its trigger condition is met.

Prepared Time is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 5 sec.

What it does

Prepared Time is an Arcane spell with an instant cast and a range of 40 yards. When cast it applies an aura and applies an aura every 5 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range40 yards (Long Range)
Cast timeInstant
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 4
Effect #2Apply Aura (6)
Aura type id 23
Period: every 5 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Used by

Where is this spell used?

Prepared Time appears in: 1 spell that casts it and 2 items (listed under Provided by).

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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