Spell
Primal Wellspring Water
Frost
Arcane
Periodically imbue yourself while in combat with tainted Primal Wellspring water reducing your Versatility and movement speed by 10% for 15 sec.
Tooltip
Periodically imbue yourself while in combat with tainted Primal Wellspring water reducing your Versatility and movement speed by 10% for 15 sec.
Dispelling the water's impurities reverse the effect, increasing your Versatility, movement speed by 10% and granting all nearby allies a shield for 15 sec.
How it works
Its dispel type is client id 1.
Primal Wellspring Water is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 189.
- Effect 2 is Dummy (effect type 3). It triggers Water's Beating Heart.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -10.
What it does
Primal Wellspring Water is a Frost and Arcane spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura. It also casts Water's Beating Heart.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost, Arcane |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 15 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 189 Misc value: 1879048192 |
| Effect #2 | Dummy (3) Trigger spell: Water's Beating Heart |
| Effect #3 | Apply Aura (6) Aura type id 33 Value: -10 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.