Spell
Psychic Horror
Physical
You terrify the target, causing them to tremble in horror for 4 sec and drop their weapons and shield for 8 sec.
Tooltip
You terrify the target, causing them to tremble in horror for 4 sec and drop their weapons and shield for 8 sec.
How it works
Psychic Horror is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 67. It applies the disarmed mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 278. It applies the disarmed mechanic.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 254. It applies the disarmed mechanic.
What it does
Psychic Horror is a spell with an instant cast, a range of 100 yards and effects that last 8 sec. When cast it applies an aura with the disarmed mechanic. The client files the whole spell under the disarmed mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 8 sec |
| Mechanic | Disarmed |
| Effect #1 | Apply Aura (6) Aura type id 67 Mechanic: Disarmed |
| Effect #2 | Apply Aura (6) Aura type id 278 Mechanic: Disarmed |
| Effect #3 | Apply Aura (6) Aura type id 254 Mechanic: Disarmed |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Psychic Horror appears in: 1 spell that casts it.
Spells that cast it
- Psychic HorrorTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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