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Psychic Horror

Spell

Psychic Horror

Physical

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Priest

Instant castVision Range (AOI)

You terrify the target, causing them to tremble in horror for 4 sec and drop their weapons and shield for 8 sec.

Psychic Horror

Tooltip

You terrify the target, causing them to tremble in horror for 4 sec and drop their weapons and shield for 8 sec.

How it works

Psychic Horror is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 67. It applies the disarmed mechanic.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 278. It applies the disarmed mechanic.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 254. It applies the disarmed mechanic.

What it does

Psychic Horror is a spell with an instant cast, a range of 100 yards and effects that last 8 sec. When cast it applies an aura with the disarmed mechanic. The client files the whole spell under the disarmed mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration8 sec
MechanicDisarmed
Effect #1Apply Aura (6)
Aura type id 67
Mechanic: Disarmed
Effect #2Apply Aura (6)
Aura type id 278
Mechanic: Disarmed
Effect #3Apply Aura (6)
Aura type id 254
Mechanic: Disarmed

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Psychic Horror appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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