Tooltip
Gain an absorb shield preventing 20% of the damage done to you in the next 12 sec, up to a total of 3 damage done. 33% of the remaining absorption explodes splitting the damage between all enemies.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is School Damage (effect type 2). Its area radius is 8 yards.
What it does
Pulsating Light Shield is a Holy spell with an instant cast, a range of 8 yards and a 150 sec cooldown. When cast it deals Holy damage in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 8 yards (Eight yards) |
| Cast time | Instant |
| Cooldown | 150 sec |
| Global cooldown | None |
| Effect #1 | School Damage (2) Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.