Tooltip
Hurls Pulse Grenades at nearby targets. Coming into proximity with one causes it to explode, inflicting 257.488 Nature damage and knocking back all players.
How it works
Pulse Grenade is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 257.488. Its area radius is 3 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 3 yards.
What it does
Pulse Grenade is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 257.488) in a 3 yard radius and has a Knock Back effect in a 3 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 257.488 Radius: 3 yards |
| Effect #2 | Knock Back (98) Value: 100 Misc value: 150 Radius: 3 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.