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Puncture Armor

Spell

Puncture Armor

Physical

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1 secCombat Range

Puncturing attack, inflicting Physical damage and reducing armor by 10% for 10 sec.

Puncture Armor

Tooltip

Puncturing attack, inflicting Physical damage and reducing armor by 10% for 10 sec.

How it works

Its aura procs every time its trigger condition is met.

Puncture Armor is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 101. Its base value is -10.
  2. Effect 2 is School Damage (effect type 2). Its base value is 150.

What it does

Puncture Armor is a Physical spell with a 1 sec cast, a range of 5 yards and effects that last 10 sec. When cast it applies an aura and deals Physical damage (base value 150).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast time1 sec
Duration10 sec
Proc chanceAlways
Max stacks1
Effect #1Apply Aura (6)
Aura type id 101
Value: -10
Misc value: 1
Effect #2School Damage (2)
Value: 150

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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