Spell
Punish
Physical
Shield Slam deals 15% increased damage and reduces enemies' damage against you by 3% for 9 sec.
Tooltip
Shield Slam deals 15% increased damage and reduces enemies' damage against you by 3% for 9 sec. Multiple punishments may overlap.
How it works
Its aura procs every time its trigger condition is met.
Punish is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 15.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 42. It triggers Punish.
What it does
Punish is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Punish (record #275335).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 108 Value: 15 |
| Effect #2 | Apply Aura (6) Aura type id 42 Trigger spell: Punish |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Punish appears in: 2 talents.
Talents
- Punish for Warrior (Arms, Fury, Protection)Talent
- Punish for Warrior (Arms, Fury, Protection) (definition #121954)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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