Tooltip
Inflicts Fire damage to an enemy, then additional damage every 0.5 sec. for 10 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Pyroblast is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 40.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2.5 per tick. It scales with 0.05 times spell power. It ticks every 0.5 sec, 20 times over the full 10 sec (50 base in total).
What it does
Pyroblast is a Fire spell with a 5 sec cast, a range of 35 yards, a 1 sec cooldown and effects that last 10 sec. When cast it deals Fire damage (base value 40) and applies an aura every 0.5 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 35 yards (Medium-Long) |
| Cast time | 5 sec |
| Cooldown | 1 sec |
| Global cooldown | None |
| Duration | 10 sec |
| Effect #1 | School Damage (2) Value: 40 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 2.5 Spell power coefficient: 0.05 Period: every 0.5 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.