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Quack!

Spell

Quack!

Physical

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Instant cast3 sec cooldownSelf Only

Leap forward as a duck and gain a rush of adrenaline increasing movement speed by 100% for 6 sec.

Quack!

Tooltip

Leap forward as a duck and gain a rush of adrenaline increasing movement speed by 100% for 6 sec. QUACK!

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Quack! is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 100.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 75.

What it does

Quack! is a spell with an instant cast, no range (it targets the caster), a 3 sec cooldown and effects that last 6 sec. When cast it applies an aura and has a Knock Back effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown3 sec
Global cooldownNone
Duration6 sec
Effect #1Apply Aura (6)
Aura type id 31
Value: 100
Effect #2Knock Back (98)
Value: 75
Misc value: -250

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Quack! appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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