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Quaking Convocation

Spell

Quaking Convocation

Nature

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Instant castSelf Only

Opalfang convokes primal earth, releasing forceful blasts of earthen magic that inflict 30 Nature damage to all players every 6 sec.

Quaking Convocation

Tooltip

Opalfang convokes primal earth, releasing forceful blasts of earthen magic that inflict 30 Nature damage to all players every 6 sec. This damage increases over time.

Opalfang channels until all members of the Primal Council are defeated.

How it works

Quaking Convocation is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 6 sec. It triggers Quaking Convocation.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 6 sec. It triggers Convoked Power.

What it does

Quaking Convocation is a Nature spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 6 sec. It also casts Quaking Convocation (record #386354) and Convoked Power.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 23
Period: every 6 sec
Trigger spell: Quaking Convocation
Effect #2Apply Aura (6)
Aura type id 23
Period: every 6 sec
Trigger spell: Convoked Power

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Quaking Convocation appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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