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Quasar Radiation

Spell

Quasar Radiation

HolyNatureShadowArcane

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Instant castAnywhere - Unlimited

Collapsing Quasars fuse with the constellar upon contact, increasing damage done by 30% and inflicting 20 Cosmic damage to all players every 3 sec for 21 sec.

Quasar Radiation

Tooltip

Collapsing Quasars fuse with the constellar upon contact, increasing damage done by 30% and inflicting 20 Cosmic damage to all players every 3 sec for 21 sec. This effect stacks.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 20. Its area radius is 300 yards.

What it does

Quasar Radiation is a Holy, Nature, Shadow and Arcane spell with an instant cast and an unlimited range. When cast it deals Holy, Nature, Shadow and Arcane damage (base value 20) in a 300 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1School Damage (2)
Value: 20
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Quasar Radiation appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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