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Quest Credit

Spell

Quest Credit

Physical

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Instant castLonger Range

Physical spell.

Quest Credit

How it works

Quest Credit is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 134, which the datamine does not name. Its area radius is 45 yards.
  2. Effect 2 is effect type 134, which the datamine does not name. Its area radius is 45 yards.
  3. Effect 3 is effect type 167, which the datamine does not name. Its area radius is 45 yards.

What it does

Quest Credit is a spell with an instant cast and a range of 45 yards.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range45 yards (Longer Range)
Cast timeInstant
Effect #1Effect 134
Misc value: 104739
Radius: 45 yards
Effect #2Effect 134
Misc value: 103022
Radius: 45 yards
Effect #3Effect 167
Radius: 45 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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