How it works
Quest Credit is built from 3 client effects, applied in this order:
- Effect 1 is effect type 134, which the datamine does not name. Its area radius is 45 yards.
- Effect 2 is effect type 134, which the datamine does not name. Its area radius is 45 yards.
- Effect 3 is effect type 167, which the datamine does not name. Its area radius is 45 yards.
What it does
Quest Credit is a spell with an instant cast and a range of 45 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | Instant |
| Effect #1 | Effect 134 Misc value: 104739 Radius: 45 yards |
| Effect #2 | Effect 134 Misc value: 103022 Radius: 45 yards |
| Effect #3 | Effect 167 Radius: 45 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.