Tooltip
Radiates time magic when her current target is not within melee range, inflicting 27.9878 Arcane damage, increasing in damage by 15% per cast.
How it works
Its aura procs every time its trigger condition is met.
Radiant is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 27.9878. It applies the infected mechanic. Its area radius is 100 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 276. Its base value is 15.
What it does
Radiant is an Arcane spell with a 1 sec cast, a range of 100 yards and effects that last 15 sec. When cast it deals Arcane damage (base value 27.9878) with the infected mechanic in a 100 yard radius and applies an aura. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 1 sec |
| Duration | 15 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 27.9878 Mechanic: Infected Radius: 100 yards |
| Effect #2 | Apply Aura (6) Aura type id 276 Value: 15 Misc value: 22 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Radiant appears in: 1 boss encounter.
Boss encounters
- Manifested Timeways in Dawn of the Infinite
Encounter creatures: Manifested TimewaysDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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