Spell
Ragefire
Physical
Each time Immolation Aura deals damage, 35% of the damage dealt by up to 3 critical strikes is gathered as Ragefire.
Tooltip
Each time Immolation Aura deals damage, 35% of the damage dealt by up to 3 critical strikes is gathered as Ragefire.
When Immolation Aura expires you explode, dealing all stored Ragefire damage to nearby enemies.
How it works
Its aura procs every time its trigger condition is met.
Ragefire is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 35.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 3.
What it does
Ragefire is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 35 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Ragefire appears in: 1 talent.
Talents
- Ragefire for Demon Hunter (Havoc, Vengeance, Devourer)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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