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Raging Inferno

Spell

Raging Inferno

Physical

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4 secSelf Only

Upon reaching 100 energy Larodar releases his unbridled rage as waves of flames, inflicting 300 Fire damage to enemies every 2 sec for 6 sec.

Raging Inferno

Tooltip

Upon reaching 100 energy Larodar releases his unbridled rage as waves of flames, inflicting 300 Fire damage to enemies every 2 sec for 6 sec. Standing behind a reduces this damage by 90%.

Larodar gains a stack of Combusting Presence after Raging Inferno ends.

How it works

Raging Inferno is built from 6 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 24. Its base value is -25 per tick. It ticks every 2 sec, 3 times over the full 6 sec (-75 base in total).
  2. Effect 2 is Dummy (effect type 3).
  3. Effect 3 is Dummy (effect type 3).
  4. Effect 4 is Dummy (effect type 3).
  5. Effect 5 is Dummy (effect type 3).
  6. Effect 6 is Dummy (effect type 3).

What it does

Raging Inferno is a spell with a 4 sec cast, no range (it targets the caster) and effects that last 6 sec. When cast it applies an aura every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time4 sec
Duration6 sec
Effect #1Apply Aura (6)
Aura type id 24
Value: -25
Misc value: 3
Period: every 2 sec
Effect #2Dummy (3)
Effect #3Dummy (3)
Effect #4Dummy (3)
Effect #5Dummy (3)
Effect #6Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Raging Inferno appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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