Spell
Raise Abomination
Physical
Army of the Dead now raises an Abomination for 30 sec to attack enemies while emitting a disease cloud, dealing (35% of Attack Power) Plague damage to nearby enemies every 2 sec.
Tooltip
Army of the Dead now raises an Abomination for 30 sec to attack enemies while emitting a disease cloud, dealing (35% of Attack Power) Plague damage to nearby enemies every 2 sec.
How it works
Its aura procs every time its trigger condition is met.
Raise Abomination is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 2.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 100.
What it does
Raise Abomination is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 2 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 100 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Raise Abomination appears in: 1 talent.
Talents
- Raise Abomination for Death Knight (Blood, Frost, Unholy)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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