How it works
Casting it triggers a 1.5 sec global cooldown.
- Effect 1 is Trigger Spell (effect type 64). Its base value is 1. It triggers Raise Dead.
What it does
Raise Dead is a spell with an instant cast, a range of 30 yards and a 30 sec cooldown. It also casts Raise Dead (record #1242866).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 30 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Trigger Spell (64) Value: 1 Trigger spell: Raise Dead |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Raise Dead appears in: 1 class specialization and 1 talent.
Class specialization
- Unholy Death Knight (replaces Raise Dead)Specialization spell
Talents
- Raise Dead (a talent definition no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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