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Raise Dead

Spell

Raise Dead

Physical

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Death Knight

Instant cast30 sec cooldownMedium Range

Physical spell for Death Knights.

Raise Dead

How it works

Casting it triggers a 1.5 sec global cooldown.

  1. Effect 1 is Trigger Spell (effect type 64). Its base value is 1. It triggers Raise Dead.

What it does

Raise Dead is a spell with an instant cast, a range of 30 yards and a 30 sec cooldown. It also casts Raise Dead (record #1242866).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range30 yards (Medium Range)
Cast timeInstant
Cooldown30 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1Trigger Spell (64)
Value: 1
Trigger spell: Raise Dead

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Raise Dead appears in: 1 class specialization and 1 talent.

Class specialization

Talents

  • Raise Dead (a talent definition no current talent tree places)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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