How it works
Raise Dead is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 0.5 yards.
- Effect 2 is Summon (effect type 28).
- Effect 3 is effect type 77, which the datamine does not name.
What it does
Raise Dead is a spell with an instant cast, a range of 150 yards and effects that last 90 sec. When cast it summons a creature.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 150 yards (Super Long) |
| Cast time | Instant |
| Duration | 90 sec |
| Effect #1 | Dummy (3) Radius: 0.5 yards |
| Effect #2 | Summon (28) Misc value: 31205, 64 |
| Effect #3 | Effect 77 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Raise Dead appears in: 1 spell that casts it.
Spells that cast it
- Raise DeadTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Raise Dead at Wowhead (opens Wowhead in a new tab)