How it works
Raise the Miners is built from 2 client effects, applied in this order:
- Effect 1 is Summon (effect type 28). Its base value is 1.
- Effect 2 is Summon (effect type 28). Its base value is 1.
What it does
Raise the Miners is a Shadow spell with an instant cast, a range of 100 yards and effects that last 1 hr. When cast it summons a creature.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 1 hr |
| Effect #1 | Summon (28) Value: 1 Misc value: 74357, 64 |
| Effect #2 | Summon (28) Value: 1 Misc value: 74357, 64 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.