Tooltip
Fires a ball of venom at a random enemy's destination that does 10 Nature damage on impact and leaves a pool of Toxic Bile.
Also, anyone caught within the pool has their movement speed reduced by 25%.
How it works
Rancid Maw is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5.5976 per tick. It ticks every 1 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 25.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 485. Its base value is -50.
What it does
Rancid Maw is a Nature spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 5.5976 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: 25 |
| Effect #3 | Apply Aura (6) Aura type id 485 Value: -50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.