Tooltip
Shoots at an enemy, inflicting 148 Physical damage and additionally increasing Ranger Shot damage by 20%. This effect stacks.
How it works
Its aura procs every time its trigger condition is met.
Ranger Shot is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 148. It applies the infected mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 276. Its base value is 20.
What it does
Ranger Shot is a Physical spell with a 1.5 sec cast, an unlimited range and an effect that lasts until cancelled. When cast it deals Physical damage (base value 148) with the infected mechanic and applies an aura. It stacks up to 999 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 1.5 sec |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 999 |
| Effect #1 | School Damage (2) Value: 148 Mechanic: Infected |
| Effect #2 | Apply Aura (6) Aura type id 276 Value: 20 Misc value: 22 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Ranger Shot appears in: 1 spell that casts it.
Spells that cast it
- Ranger StrikeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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