Tooltip
Vol'kaal begins to decay, inflicting 2.14635 Shadow damage to himself every 0.8 sec until he is slain.
In his death throes, Vol'kaal increases his Physical damage done by 25% and begins to spew Toxic Pools.
How it works
Rapid Decay is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 25.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2.1463 per tick. It ticks every 0.8 sec.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 20.
What it does
Rapid Decay is a Shadow spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 0.8 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 25 Misc value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 2.1463 Period: every 0.8 sec |
| Effect #3 | Apply Aura (6) Aura type id 61 Value: 20 Misc value: 1000 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Rapid Decay appears in: 1 boss encounter.
Boss encounters
- Vol'kaal in Atal'Dazar
Journal section: Reanimation Totem > Bad Voodoo
Encounter creatures: Vol'kaalDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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