Tooltip
Shoot a stream of 10 shots at your target over 2.5 sec, dealing a total of Physical damage.
Each shot generates 1 Focus.
Usable while moving.
How it works
Casting it triggers a 1.5 sec global cooldown.
Rapid Fire is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 10.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 40 per tick. It ticks every 0.3 sec.
What it does
Rapid Fire is a spell with an instant cast, a range of 45 yards, a 20 sec cooldown and effects that last 2.5 sec. When cast it applies an aura every 0.3 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 45 yards (Hunter Range (Long)) |
| Cast time | Instant |
| Cooldown | 20 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 2.5 sec |
| Effect #1 | Dummy (3) Value: 10 |
| Effect #2 | Apply Aura (6) Aura type id 226 Value: 40 Period: every 0.3 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.