Tooltip
Flash Heal healing increased by 10%.
Healing spells and Smite have an additional 2% chance to grant Surge of Light.
How it works
Its dispel type is client id 1.
Realized Potential is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 10.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 219. Its base value is 2.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 25.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 453. Its base value is -3000.
What it does
Realized Potential is a Holy spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 108 Value: 10 |
| Effect #2 | Apply Aura (6) Aura type id 219 Value: 2 Misc value: 3, 6250 |
| Effect #3 | Apply Aura (6) Aura type id 108 Value: 25 |
| Effect #4 | Apply Aura (6) Aura type id 453 Value: -3000 Misc value: 1169 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Realized Potential appears in: 1 talent.
Talents
- Realized Potential for Priest (Discipline, Holy, Shadow)
Hero talent tree: ArchonTalent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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