Tooltip
Oryphrion generates 5 Anima every 1 sec. for 20 sec. In addition, all Anima Fields form into Coalesced Anima.
How it works
Recharge Anima is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 21. Its base value is 5 per tick. It ticks every 1 sec, 20 times over the full 20 sec (100 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 395. It applies the infected mechanic.
What it does
Recharge Anima is a spell with a 2 sec cast, no range (it targets the caster) and effects that last 20 sec. When cast it applies an aura every 1 sec and applies an aura with the infected mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Duration | 20 sec |
| Effect #1 | Apply Aura (6) Aura type id 21 Value: 5 Misc value: 3 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 395 Misc value: 19876 Mechanic: Infected |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Recharge Anima appears in: 1 boss encounter.
Boss encounters
- Oryphrion in Spires of Ascension
Encounter creatures: OryphrionDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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