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Reckless Charge

Spell

Reckless Charge

Physical

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2 secSelf Only

The caster charges, inflicting Physical damage to all enemies in a line in front of the caster, knocking them back.

Reckless Charge

Tooltip

The caster charges, inflicting Physical damage to all enemies in a line in front of the caster, knocking them back.

How it works

Reckless Charge is built from 3 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 250. Its area radius is 10 yards.
  2. Effect 2 is effect type 149, which the datamine does not name. Its area radius is 10 yards.
  3. Effect 3 is Knock Back (effect type 98). Its base value is 100. Its area radius is 10 yards.

What it does

Reckless Charge is a Physical spell with a 2 sec cast and no range (it targets the caster). When cast it deals a percentage of weapon damage (base value 250) in a 10 yard radius and has a Knock Back effect in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time2 sec
Effect #1Weapon % Damage (31)
Value: 250
Radius: 10 yards
Effect #2Effect 149
Radius: 10 yards
Effect #3Knock Back (98)
Value: 100
Misc value: 200
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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