Tooltip
The caster charges, inflicting Physical damage to all enemies in a line in front of the caster, knocking them back.
How it works
Reckless Charge is built from 3 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 250. Its area radius is 10 yards.
- Effect 2 is effect type 149, which the datamine does not name. Its area radius is 10 yards.
- Effect 3 is Knock Back (effect type 98). Its base value is 100. Its area radius is 10 yards.
What it does
Reckless Charge is a Physical spell with a 2 sec cast and no range (it targets the caster). When cast it deals a percentage of weapon damage (base value 250) in a 10 yard radius and has a Knock Back effect in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Effect #1 | Weapon % Damage (31) Value: 250 Radius: 10 yards |
| Effect #2 | Effect 149 Radius: 10 yards |
| Effect #3 | Knock Back (98) Value: 100 Misc value: 200 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.