Spell
Recklessness
Physical
Go berserk, increasing all Rage generation by 100%, greatly empowering Bloodthirst and Raging Blow, and granting your abilities 20% increased critical strike chance for 4 sec.
Tooltip
Go berserk, increasing all Rage generation by 100%, greatly empowering Bloodthirst and Raging Blow, and granting your abilities 20% increased critical strike chance for 4 sec.
Generates.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Recklessness is built from 9 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 20.
- Effect 2 is effect type 77, which the datamine does not name. Its base value is 1. Its area radius is 10 yards.
- Effect 3 is Energize (effect type 30).
- Effect 4 is Apply Aura (effect type 6). It applies aura type 213. Its base value is 100.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 100.
- Effect 6 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 100.
- Effect 7 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 100.
- Effect 8 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 100.
- Effect 9 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 100.
What it does
Recklessness is a Physical spell with an instant cast, no range (it targets the caster), a 90 sec cooldown and effects that last 4 sec. When cast it applies an aura and restores a resource.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 90 sec |
| Global cooldown | None |
| Duration | 4 sec |
| Effect #1 | Apply Aura (6) Aura type id 107 Value: 20 Misc value: 7 |
| Effect #2 | Effect 77 Value: 1 Radius: 10 yards |
| Effect #3 | Energize (30) Misc value: 1 |
| Effect #4 | Apply Aura (6) Aura type id 213 Value: 100 |
| Effect #5 | Apply Aura (6) Aura type id 108 Value: 100 Misc value: 3 |
| Effect #6 | Apply Aura (6) Aura type id 108 Value: 100 Misc value: 12 |
| Effect #7 | Apply Aura (6) Aura type id 108 Value: 100 Misc value: 23 |
| Effect #8 | Apply Aura (6) Aura type id 108 Value: 100 Misc value: 32 |
| Effect #9 | Apply Aura (6) Aura type id 108 Value: 100 Misc value: 33 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.