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Reclamation

Spell

Reclamation

Nature

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2 sec1 sec cooldownLong Range

Nature spell.

Reclamation

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 3.

Reclamation is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 26.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 25 per tick. It ticks every 1 sec, 5 times over the full 5 sec (125 base in total).

What it does

Reclamation is a Nature spell with a 2 sec cast, a range of 40 yards, a 1 sec cooldown and effects that last 5 sec. When cast it applies an aura and applies an aura every 1 sec. The client files the whole spell under the rooted mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range40 yards (Long Range)
Cast time2 sec
Cooldown1 sec
Global cooldownNone
Duration5 sec
MechanicRooted
Dispel typeDispel type id 3
Effect #1Apply Aura (6)
Aura type id 26
Effect #2Apply Aura (6)
Aura type id 70
Value: 25
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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