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Redemptor

Spell

Redemptor

Physical

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Instant cast15 sec cooldownMedium Range

Leap through the air and slam down on all enemies within 8 yards of the target area, causing 147% weapon damage.

Redemptor

Tooltip

Leap through the air and slam down on all enemies within 8 yards of the target area, causing 147% weapon damage.

How it works

Casting it triggers a 1.5 sec global cooldown.

Redemptor is built from 2 client effects, applied in this order:

  1. Effect 1 is Jump to Destination (effect type 42). Its area radius is 1 yards. It triggers Consecration.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 77. It applies the snared mechanic.

What it does

Redemptor is a spell with an instant cast, a range of 30 yards, a 15 sec cooldown and effects that last 0.1 sec. When cast it makes the caster jump to a location up to 1 yards and applies an aura with the snared mechanic. It also casts Consecration.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range30 yards (Medium Range)
Cast timeInstant
Cooldown15 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration0.1 sec
Effect #1Jump to Destination (42)
Misc value: 50, 10000
Radius: 1 yards
Trigger spell: Consecration
Effect #2Apply Aura (6)
Aura type id 77
Misc value: 7
Mechanic: Snared

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.