Tooltip
Kasreth hurls a refluxing circuit on a random player inflicting 5 Arcane damage every 1 sec.
Provides immunity while standing in as the circuit recoils and clears the effect, stunning the player for 1 sec.
How it works
Its aura procs every time its trigger condition is met.
Reflux Charge is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 3 per tick. It ticks every 1 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 5.
What it does
Reflux Charge is an Arcane spell with a 2.1 sec cast, a range of 100 yards and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura. It stacks up to 6 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 2.1 sec |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 6 |
| Effect #1 | Apply Aura (6) Aura type id 226 Value: 3 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 5 Misc value: 250, 3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.