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Refracted Entropy

Spell

Refracted Entropy

Shadow

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Instant castSelf Only

The crystal nexus emits amplified void energy, inflicting 5 Shadow damage every 0.5 sec.

Refracted Entropy

Tooltip

The crystal nexus emits amplified void energy, inflicting 5 Shadow damage every 0.5 sec.

How it works

Refracted Entropy is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5 per tick. It ticks every 0.5 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 260.

What it does

Refracted Entropy is a Shadow spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 0.5 sec and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 3
Value: 5
Period: every 0.5 sec
Effect #2Apply Aura (6)
Aura type id 260
Misc value: 2079, 5

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Refracted Entropy appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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