Spell
Refreshment
Physical
Restores 3% of your maximum health every second over 20 sec.
Tooltip
Restores 3% of your maximum health every second over 20 sec. Must remain seated while eating.|n|nIf you spend at least 10 seconds eating you will become well fed and gain (100% of Spell Power) Critical Strike for 60 min.
How it works
Refreshment is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). It triggers Food.
- Effect 2 is Dummy (effect type 3). It scales with 1 times spell power. It ticks every 10 sec.
What it does
Refreshment is a spell with an instant cast and no range (it targets the caster). It also casts Food.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Trigger Spell (64) Trigger spell: Food |
| Effect #2 | Dummy (3) Spell power coefficient: 1 Period: every 10 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
Comments
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