Tooltip
Your spells and abilities have a chance to release an energy orb that bounces between up to nearby allies, increasing their Versatility for 12 sec. If an ally is below 50% health, the orb heals them for instead.
How it works
Its aura procs every time its trigger condition is met.
Refueling Orb is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 50.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Refueling Orb is an Arcane spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
| Effect #3 | Apply Aura (6) Aura type id 4 Value: 50 |
| Effect #4 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
- Refueling OrbOn Equip
Comments
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