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Regenesis

Spell

Regenesis

Physical

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Druid

Instant castSelf Only

Rejuvenation healing is increased by up to 10%, and Tranquility healing is increased by up to 20%, healing for more on low-health targets.

Regenesis

Tooltip

Rejuvenation healing is increased by up to 10%, and Tranquility healing is increased by up to 20%, healing for more on low-health targets.

How it works

Regenesis is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 354. Its base value is 10.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 354. Its base value is 20.

What it does

Regenesis is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 354
Value: 10
Effect #2Apply Aura (6)
Aura type id 354
Value: 20

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Regenesis appears in: 1 talent.

Talents

  • Regenesis for Druid (Balance, Feral, Guardian, Restoration)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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